Guide · Match day

Scoring your first match.

Setup to locked results, in the order you will do it. Written for the person holding the phone at the line, not for someone evaluating software — so it names the screens, says who is allowed to do what, and tells you what happens when the bay has no signal.

Before you start

  • The app installed and signed in on whichever devices are scoring. The iPhone app is in TestFlight, by request, and the Android app is on Google Play. Request iPhone access · Get it on Google Play
  • A club, with you as owner or manager. Creating matches, locking them and setting club defaults are all club-manager jobs.
  • Your club’s shooters on the roster, if you want to enroll from it rather than typing names on the day. You can do both.

You do not need signal. The app is built to run a full match on a phone that never sees a bar, and reconcile afterwards.

The run

Six steps, setup to locked.

The first two you can do the night before. The rest happen on the day.

01 / Create

Create the match

From the Matches tab, create a match: name, date, match type, and how many stages it runs. The quick create sheet always uses your club’s default organization, league and ruleset. To choose a different one, tap More options on that sheet — that opens the full match form, which is where the league and ruleset pickers live. The ruleset decides how scores are calculated and which columns appear everywhere afterwards, so set it here rather than later. You can still change it from Match Info before more than a stage or two is scored.

02 / Stages

Set up the stages

Open Stage Setup and fill in each stage: Stage Name, the course of fire under Stage Description / Instructions, target and round counts, strings if the discipline uses them, and a classifier code if the stage is one. Settings can be copied from a stage you have already built, so a six-stage match with a common layout is quick.

03 / Enroll

Get shooters into the match

On the match screen, Add from Roster pulls in shooters your club already has on file. That quick action appears while the match is still in setup. Anyone who turns up unannounced can be added on the day at the check-in desk instead.

04 / Check in

Work the check-in desk

The Check-In screen is a desk view: search by name, filter to just the shooters still unchecked, scan a shooter’s profile QR code, or add a walk-up with Add & Check In. The quick action on the match screen counts down how many are left, so you know when the line is ready.

05 / Score

Score every stage

Open a stage and work down the shooters. The fields you get are the ones the match’s ruleset defines — raw time and penalties on a Time Plus match, hit zones on a Hit Factor match, strings on Steel. Once any score exists, the match screen’s quick action turns into Continue Scoring and takes you to the first stage that still has shooters without a score.

06 / Lock

Review, then lock

Lock Match only appears once every enrolled shooter has a score on every stage, so a single no-show holds the whole match open — and an unlocked match cannot be published. Close them out from View Results: tap the shooter’s row and choose Mark DNF (remaining stages). Once the match reads complete, check the standings, then lock. Locking freezes the match: any attempt to write a score is refused from that point, which is what you want once results are posted at the range.

When the bay has no signal

If a score cannot reach the server, it is not lost and it does not block you. The score is kept on the phone and added to a queue, the app keeps going, and the queue is flushed automatically the moment the device is back online. You do not have to remember to press anything.

This is the normal case, not the fallback. Plan on scoring offline and treat any connectivity you get as a bonus.

Who is allowed to do what

Entering and changing scores is a permission carried by a club role, not a job title. To put a second person on the clock, add them to the club as a Scorekeeper: Club Settings → Manage Members → Add Staff, enter their Snapshot username, choose Scorekeeper. They can then score any of your club’s matches from their own device, with no shared account. They need a Snapshot account of their own first, because the invite is by username. Locking and unlocking the match stays with owners and managers.

If you need to change something after the lock

An owner or manager can unlock the match, which puts scoring back the way it was. If you have already published results to your club site the order matters: unlock, make the correction, lock it again, and only then re-sync. Publishing only ever sends results for matches that are locked at the moment you sync, so syncing while the match sits unlocked leaves the old standings on the page.

Common questions

First-match questions.

Can more than one person score at once?

Yes — a scorer per bay, each on their own device, all writing into the same match. Add each of them to the club as a Scorekeeper first; that is what carries the permission.

What if I picked the wrong ruleset?

Change it on the match before you have scored much. The ruleset decides the calculation and the columns, so switching after a match is largely scored means re-checking work you have already done.

Do shooters need the app?

No. You can enroll them from the roster or add them as walk-ups, and they never have to install anything. Shooters who do have it can be checked in by scanning their profile QR code.

What does a competitor pay?

Nothing. Competitors score free, permanently.

Next

A locked match is ready to publish. Publishing match results to your club’s WordPress site picks up from here and puts the standings on a page your club owns.

Founding status is open until the iPhone app is on the App Store: run a match with us before then and your club keeps full access free for life. Every other club runs on a $20/year seat, with no per-shooter or per-match fees.

Create your free account → For clubs: claim founding status